Other features of this fourth installment include the ability to expand the storyline of each version by linking with a friend via the Game Link cable for the GBA. The more often Dark Chips are accepted, the more drastic the potential negative effects. However, when these chips are used, Lan's Net-Navi (the program on his Personal Terminal that allows him to become Mega Man.EXE in the virtual world) is affected and consequences, such as the inability to perform "Soul Unisons," will occur. When players find themselves in a bind, a "Dark Chip" may appear, tempting them with an easy solution. ![]() The "Soul Unison" system allows players to "synch up" with the souls of previously defeated opponents, to use their special abilities while fighting new opponents in the tournament. Two new features are available in this fourth installment, the "Soul Unison" system and the "Dark Soul" system. ![]() By defeating cyber enemies, players may eventually find themselves in their version's final tournament, Red Sun or Blue Moon. Both versions set themselves apart from previous games in the Battle Network series by focusing on the tournament system used. Two versions of the game are available: Mega Man Battle Network 4: Red Sun and Mega Man Battle Network 4: Blue Moon.
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